FLIGHT SCHOOL
Bring them home.
Sail the boat. Tap water to set a destination. Your first tap starts the level. Change course any time, even while the helicopter is flying. Tap ■ to stop the boat.
Rescue all six. Select a crew, then press Launch or Space. The helicopter picks them up and returns to your boat. Everyone must land safely to clear the level.
Stay ahead of the storm. Purple water is dangerous. Crew clocks show how long you have to reach them; the deck clock shows when the storm reaches your boat’s destination. Takeoff, pickup and landing need clear skies. Lose a crew or the deck, and the rescue ends.
Collect fuel. Sail over a gold fuel buoy to add up to 12% to your tank. The boat and helicopter share fuel. Every flight needs enough for the full round trip plus an 8% reserve. If fuel is low, collect a buoy or move closer to the crew. Remaining fuel carries into the next level.
Try another route. Replay a level with the fuel you had at its start. Find a faster rescue order or a shorter flight.
Keyboard: Arrow keys choose a boat destination; Enter sails there. Tab to a crew and Enter selects it. Space launches. P or Escape pauses. Switching away or rotating your phone also pauses.